local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133106202
L1_1 = {}
L2_1 = {}
L2_1.config_id = 202008
L2_1.monster_id = 20011301
L3_1 = {}
L3_1.x = -427.586
L3_1.y = 243.711
L3_1.z = 974.164
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 202009
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = -432.374
L4_1.y = 243.651
L4_1.z = 977.202
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 42.684
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 202010
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = -428.507
L5_1.y = 244.395
L5_1.z = 978.241
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 312.592
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 202003
L2_1.gadget_id = 70290009
L3_1 = {}
L3_1.x = -433.602
L3_1.y = 243.134
L3_1.z = 974.483
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 72.175
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 202004
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -433.602
L4_1.y = 243.134
L4_1.z = 974.483
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 72.172
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.point_type = 3005
L3_1.owner = 202003
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 202005
L4_1.gadget_id = 70290009
L5_1 = {}
L5_1.x = -434.774
L5_1.y = 243.283
L5_1.z = 978.821
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.284
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 202006
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -434.774
L6_1.y = 243.283
L6_1.z = 978.821
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 270.284
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.point_type = 3005
L5_1.owner = 202005
L5_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1202011
L2_1.name = "MONSTER_BATTLE_202011"
L3_1 = EventType
L3_1 = L3_1.EVENT_MONSTER_BATTLE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_MONSTER_BATTLE_202011"
L2_1.action = "action_EVENT_MONSTER_BATTLE_202011"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 202008
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 202003
L5_1 = 202004
L6_1 = 202005
L7_1 = 202006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "MONSTER_BATTLE_202011"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 202008 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_BATTLE_202011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateMonster
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 202009
  L4_2.delay_time = 0
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_monster"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateMonster
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 202010
  L4_2.delay_time = 1
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_monster"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_202011 = L1_1
